The aim of the game here is a simple one: create amusement parks that please visiting hordes of peeps and make you a ton of sweet moolah so you can keep expanding, adding facilities and building monstrous rollercoasters that strike a balance between being terrifying enough to thrill but not so dangerous that punters end up covered in their lunch or buried headfirst in the surrounding terrain. Captured on Nintendo Switch (Handheld/Undocked) Rollercoaster Tycoon 3 has been riding the rails since way back in 2004, a wonderfully colourful and silly, but also satisfyingly in-depth sim game that was the very first in the long-running series to have its theme parks represented in three whole dimensions – you can even jump aboard your elaborate creations for a terrifying spin from a first-person perspective, if you're brave enough. You'll tend to your congregation of sinful peeps, purifying their tainted souls by having them puke $3 hotdogs through their noses while being shot through a loop at 149mph and praying for their lives as they dangle upside down on the broken Rolling Thunder you forgot to assign an engineer to. In Rollercoaster Tycoon 3: Complete Edition, you get the chance to replace Thompson, one hundred-and-one years after his death, as the high priest of all things theme park. They were, in a way, (and yes, we're really stretching this) his flock, the amusement park his very own church. Did you know that rollercoasters were originally invented, in their American form at least, as an attempt to rid the country of sin? Apparently LaMarcus Thompson, the "Father of the American Rollercoaster", was so sick of the disgraceful antics of his fellow citizens that he got to work building the Switchback Gravity Railway on Coney Island in an attempt to distract folk from their satanic ways.
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